Prolific modder turned software developer DaríoSamo has revealed a project to translate their previous ray tracing work on Super Mario 64 into a generalized plugin for N64 emulators (opens in new tab), enabling ray traced lighting and other graphical features across multiple games without having to tinker with them individually.
We’ve covered Darío’s ray tracing modification for Super Mario 64 (opens in new tab) previously—this add-on was created for the fan-made PC port of that game, and could work on a wide range of hardware. Even the six year-old GTX 1080, a card that was never made for the specialized, intensive work of ray tracing, was capable of running Darío’s mod at 720p 30 FPS.
I’d like to reveal that RT64, the path tracer behind sm64rt, is evolving into an N64 emulator plugin.Here’s a small reel of footage I’ve captured from games that are already showing results.Ray traced lighting, object motion blur, widescreen, DLSS and 60+ FPS. pic.twitter.com/qLJHzGfKUcJune 3, 2022
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