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Metal: Hellsinger review | PC Gamer

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What is it? You got your Soundfall in my Dusk!

Expect to pay: £25/$30

Release date: Out now

Developer: The Outsiders

Publisher: Funcom

Reviewed on: AMD Aerith 0405 2.8 GHz, AMD Van Gogh 0405 GPU, 16GB RAM (Steam Deck 256GB)

Multiplayer? No, but there is a global leaderboard

Link: Official site (opens in new tab)

The first time I ever listened to Swedish hardcore band Refused’s seminal 1998 album, The Shape of Punk To Come, my brain leaked out of my ears. It is a major reason why extreme music sounded like it did in the 2000s, the connective tissue between generations of hardcore and metal. In a similar vein, The Outsiders’ Metal: Hellsinger tries to connect high-octane first-person shooting and rhythm gameplay with metal.

Rhythm FPSes are a relatively new phenomenon that might best be described as an unholy union between Doom and Crypt of the NecroDancer. Only a handful (opens in new tab) of games (opens in new tab) even currently exist in this nascent genre, and it’s not hard to see some striking similarities between them. What makes Metal: Hellsinger stand apart is the quality of its soundtrack and its slower, more deliberate gameplay. 

(Image credit: Funcom)

Every song is written and performed by Two Feathers, an accomplished musician duo and game music production house whose previous work features in Battlefield 4 and Warhammer: Vermintide 2. The tunes are rock-solid and easily identifiable as metal, so if you were worried that the game might not be brütal enough, put your fears to bed. The pièce de résistance here, however, is the guest vocals. 

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